Just opened the doors by Javier
Thanks for all the people who supported WOW! Factor since it’s beginning (just 2, thanks guys).
The Team
Javier Cabrera: web designer with + than 5 years of experience; gamer since NES and still having fun with Megaman.
Carlos Cabrera: currently working for a successful Argentinean company that sells loads of games in the world, Carlos has made games his entire career. He is what some people call “a magician of colors” or illustrator, concept and sketch artist. Here Carlos will post from time to time some tutorials for game developers.
Why the blog is called WOW! Factor?
WOW! Factor is what games used to be once, when the industry wasn’t desperate to show zillion of poligons in one screen, when the developers built games for fun in a weekend, when people used to play games just for fun and to end up with a good story instead of playing to see the lastest next-generation graphics or to justify a $700 USD console they bought. No ofense, we just wanted to say it as clearly as possible; games need that WOW! Factor again, so that’s what this blog is all about. We aren’t developers, we are just people who enjoy playing games and want to communicate their ideas to the development community. We aren’t here to demand, we are here to suggest, like you!
Why the URL is called pdpanic.com?
It was called like that for a project Javier had on a web application, it didn’t worked out so he moved to another cool idea for the web, called 15tags; the dot come was already paid so here we are!
Why you don’t find another URL?
We lack of the will of making the effort. It’s a common decease.
Can I see more work from Carlos?
Sure thing! Just go over carloscabrera.com.ar and have a look! it’s a very well designed web site by the way… Some people think Carlos uses a special equipment to make an illustration; the truth is he can do the same illustrations or concepts by just spiting on a wall or a sheet of paper; he started with the mouse and then moved to a Wacon digital tablet (the cheapest and smallest one…)
It isn’t the hammer but how strong you hit with it you know!

